It’s official - after we were the first to break the news to the world on our website last December, and the news spread around the net like VD on a scout camp shortly thereafter, Infogrames has come clean about Unreal Tournament 2. Not only does the game exist, it’s been in secret development at Digital Extremes for over a year now and is scarcely six months from completion.
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Unreal II: The Awakening. 2 in Group Chat. 2 in Group Chat. You are John Dalton, an ex-Marine assigned to patrol the edge of human space as a Marshal for the Terran Colonial Authority. Unexpectedly, your monotonous life is shattered by a chilling distress signal, plunging you into an adventure beyond belief. Unreal 2: The Awakening Special Edition. You are John Dalton, an ex-Marine assigned to patrol the edge of human space as a Marshal for the Terran Colonial Authority. Unexpectedly, your monotonous life is shattered by a chilling distress signal, plunging you into an adventure beyond belief. Violent turmoil among the races has.
As gobsmacked as we were at this revelation, there’s actually very little to get surprised about. Not only was the announcement inevitable given the imminent release of Unreal II, but the sequel to the world’s second favourite online shooter (at last count) picks up very much where its forerunner left off. The range of ten weapons has altered a little, the 30 new levels are bigger, the bots are smarter and the character models more outlandish, but essentially it’s business as usual. Except of course that the whole thing looks absolutely gorgeous courtesy of Epic’s latest cutting-edge engine technology, essentially the same as that being used in Unreal II, which is nice.
Unreal 2 The Awakening No Cd Patch Version
In fact, the biggest changes to gameplay are in the single-player bot battles, where team management and strategy have been introduced to add depth to proceedings. You’ll create a team from the 50-odd new characters in the game, each possessing varying abilities and characteristics, and build it into an invincible fighting unit by upping the abilities of your fellows or hiring better players. You’ll also be able to specify positions and fighting styles for your team members.
The idea of this is to give the game more of the flavour of a sport (in the spirit of Speedball 2), where you’re vying to improve your ranking and perfect your tactics rather than simply progressing through levels. This logic has also been applied to the multiplayer side, where five game modes have been chosen according to their sporting potential. So you’ve got vanilla and team-based Deathmatch and Capture The Flag, but also Domination, Survivor and 'Bombing Run’, in which a bomb must be dropped in the enemy base, but can also be passed around like a rugby ball.
Other significant changes are the inclusion of small driveable vehicles and new special moves expanding on the dodge feature from the first UT, such as double jumps, super-speed and berserker. You’ll also spawn witha full complement of weapons, bar certain 'super-weapons’ including an Ion Cannon (which fires down from a satellite) and a guided nuclear device. In addition, ammo, armour and health pick-ups have been replaced by recharge stations.
Whether these ideas can put the UT name back atop the FPS podium remains to be seen; the only certainty isthat graphical splendour will not be the source of any disappointment.
Unreal Ii The Awakening
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Unreal 2 The Awakening No Cd Patch Notes
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